
In the evolving world of gaming collectibles, enamel pins have become more than nostalgic trinkets, they are expressions of identity and devotion to iconic franchises. Through high-precision die-cut techniques and detailed craftsmanship, WAYPOINT brought to life a series of video game enamel pin collections that combine artistry, storytelling, and licensed authenticity.
Collaborating with publishers such as Konami, WAYPOINT produced official enamel pin sets for beloved titles including Castlevania, Metal Gear Solid, and Contra. Each collection captures the essence of its respective universe, translating pixelated history and visual iconography into tangible, collector-grade design objects.
These enamel pins exemplify the perfect intersection of video game product design and licensed merchandise craftsmanship. From creative concepting and licensing approvals to packaging, ecommerce setup, and global fulfillment, WAYPOINT managed the full production pipeline, an end-to-end white label ecommerce solution for game collectibles.
Every enamel pin begins as a storytelling exercise. For the Castlevania Enamel Pin Collection, WAYPOINT’s design team analyzed decades of gothic imagery, from stained-glass motifs to pixel-art relics, to create a visual series that honors the franchise’s evolution. The die-cut manufacturing process allowed for complex silhouettes, layered metal finishes, and fine enamel detailing that elevated each pin to an art object rather than simple merchandise.
Meanwhile, the Metal Gear Solid Mechanical Pin Collection embraced an industrial design aesthetic, multi-layered metal textures, gear-inspired cutouts, and subtle nods to in-game iconography such as the FOXHOUND emblem. The pins were engineered with movable parts, demonstrating how custom video game pin design can merge mechanical innovation with collectible storytelling.
Finally, the Contra Anniversary Pin Collection paid tribute to the legacy of arcade action through bold die-cut outlines, vintage character art, and limited-edition numbering, making each piece both a nostalgic nod and a modern collectible.

In addition to Castlevania, Metal Gear Solid, and Contra, WAYPOINT also developed a series of Silent Hill enamel pins that pushed the boundaries of licensed video game merchandise. Designed in collaboration with Konami, these pieces translated the franchise’s psychological horror aesthetic into tactile, highly detailed collectibles, ranging from traditional die-cut enamel pins to innovative lenticular designs.
For the Silent Hill Enamel Pin Collection, WAYPOINT focused on the series’ most iconic symbols, fog motifs, cult iconography, and minimalist silhouettes that evoke dread without revealing too much. Subtle enamel gradients and antique-metal plating helped reinforce the surreal, decayed tone that defines the franchise.
The Silent Hill Mechanical Pin Collection introduced layered metal components and movable elements inspired by the franchise’s industrial environments. These interactive features elevated the pins into mechanical micro-artifacts, demonstrating how custom gaming merchandise can incorporate functional storytelling.
Most unique of all was the Silent Hill Lenticular Pin, a collectible that uses motion-shift artwork to create an eerie transformation effect when tilted. This format allowed WAYPOINT to bring Silent Hill’s signature “world shift” experience into a pocket-sized product, making it one of the standout examples of video game product design merging with experimental formats.

WAYPOINT’s design process for video game enamel pins reflects the same rigor applied to apparel, packaging, and high-end merchandise campaigns. The workflow includes:
Each pin undergoes multiple design and manufacturing stages, from video game product design sketches to physical sample evaluation, before being approved for mass production.
These collections highlight how enamel pins, once considered simple collectibles, can become premium licensed video game merchandise through design intent and cultural sensitivity.
WAYPOINT’s gaming ecommerce management model ensures that every product launch is supported by a narrative-driven rollout: immersive visuals, collector-focused copywriting, and global logistics infrastructure.
The video game die-cut enamel pins case demonstrates WAYPOINT’s ability to merge creative craftsmanship with technical execution, transforming classic gaming moments into tangible, wearable art for a new generation of fans.
Each enamel pin campaign led by WAYPOINT begins with a clear design philosophy: to transform gaming nostalgia into precision-crafted, tangible art. Unlike standard mass-market pins, these pieces demand creative and technical excellence from start to finish.
The die-cut enamel pin design process allows for customized silhouettes, depth layering, and intricate color separations. Each contour, whether it’s Castlevania’s gothic bat wings or the angular emblem of Metal Gear Solid, is laser-cut into metal molds. This approach creates dimension and edge accuracy that elevates every pin into a collectible-grade artifact.
The team integrates video game IP licensing standards at every design checkpoint. Brand consistency, Pantone color validation, and lore alignment are key steps in the process, ensuring that every enamel pin feels like an authentic extension of the game universe rather than a derivative product.

WAYPOINT partners with trusted video game merchandise manufacturing vendors to produce high-quality die-cut molds, polished enamel finishes, and detailed metallic plating. The manufacturing phases include:
For example, the Castlevania pins employ brushed antique gold to emphasize the gothic tone, while Metal Gear Solid features cold nickel finishes that complement its industrial design aesthetic. The Contra Anniversary Pin Collection combines bright enamel layers and raised metal borders to capture arcade-era vibrancy.
These design decisions go beyond aesthetics, they enhance perceived value and ensure longevity. Each pin is built for durability, with coatings that resist wear while maintaining shine over time.

Before production begins, WAYPOINT conducts pre-production quality checks to validate enamel density, mold accuracy, and pin alignment. Every prototype must meet three core standards:
These rigorous standards set WAYPOINT apart from typical gaming merch manufacturers, defining its reputation for collector-grade video game enamel pins.
WAYPOINT understands that presentation is part of the fan experience. Packaging design is treated as an extension of narrative and branding. Each enamel pin collection is mounted on custom backing cards featuring franchise artwork, lore-inspired typography, and serialized numbering for limited runs.
Castlevania packaging evokes gothic stained glass motifs.
Metal Gear Solid packaging mirrors industrial military briefings, with technical schematics subtly printed behind the pin.
Contra cards mimic retro arcade instruction panels, enhancing the nostalgic impact.
These creative details transform simple retail packaging into part of the collectible itself, an example of video game product design meeting marketing craft.
Each video game enamel pin collection was supported by a fully customized ecommerce presence. WAYPOINT’s white label ecommerce solution for game collectibles gave publishers the ability to sell directly to fans under their own branding while maintaining complete control of data and presentation.
Every product page was treated as a digital gallery:
The Castlevania storefront incorporated gothic typography and stained-glass overlays, while Metal Gear Solid’s product page echoed a mission briefing aesthetic with technical schematics in the background. These thematic elements turned each video game online store into an immersive storytelling experience, part marketing, part fandom celebration.
Behind the visuals, WAYPOINT’s direct-to-consumer video game ecommerce infrastructure managed all the operational layers:
With each launch, WAYPOINT ensured that fans worldwide experienced a unified and reliable shopping journey, something often lacking in traditional gaming merch stores.

To ensure maximum visibility, every enamel pin drop was paired with narrative-driven marketing. WAYPOINT collaborated with publishers’ social teams to synchronize announcements across official accounts, ensuring that every launch felt like a true in-universe event rather than just a store update.
Campaign elements included:
This multi-channel coordination transformed each pin collection into a high-engagement micro-campaign, generating organic fan conversation and cross-platform excitement.
Every video game die-cut enamel pin collection required careful handling from production to delivery. WAYPOINT’s video game ecommerce fulfillment system ensured that each product reached fans in pristine, collectible condition, whether shipped to New York, Paris, or Tokyo.
Orders were processed through a climate-controlled video game ecommerce warehouse, where pins were individually packaged to prevent damage to enamel or plating. Each shipment included:
This attention to detail elevated the unboxing experience, turning each delivery into an event for fans and collectors alike.
WAYPOINT’s QC standards ensure that every enamel pin reflects the same precision seen in premium fashion or luxury collectibles. Before leaving the warehouse, each batch undergoes a final inspection for enamel consistency, plating smoothness, and print accuracy.
The company’s experience in gaming merchandise manufacturing guarantees that each pin meets the quality expectations of both publishers and fans. For limited runs, like the Metal Gear Solid Mechanical Pin Collection, WAYPOINT even implemented manual checks to verify moving parts and mechanical stability.
This commitment to excellence positions WAYPOINT not merely as a fulfillment partner, but as a trusted video game merchandise services provider for globally recognized brands.

Beyond logistics, WAYPOINT delivers tailored ecommerce customer service for video games, ensuring that fans interact with support teams who understand the culture and expectations of gaming communities.
Customer care includes:
This fan-first model not only resolves issues efficiently but builds community loyalty. WAYPOINT transforms each transaction into a brand interaction that strengthens the relationship between players and publishers.
Through its video game enamel pin collections, WAYPOINT demonstrates how gaming IPs can transcend digital spaces and thrive in the world of physical collectibles. Each campaign, Castlevania, Metal Gear Solid, and Contra, serves as proof of concept for a scalable, high-quality direct-to-consumer video game ecommerce model.
By merging design integrity, narrative craft, and global operations, WAYPOINT offers publishers a blueprint for creating collectibles that are not only profitable but emotionally resonant. These enamel pins act as storytelling extensions, small but powerful artifacts that allow fans to physically connect with the worlds they love.
WAYPOINT’s white label ecommerce solution for video games covers every stage of product lifecycle management:
- Creative development, from sketches to prototype samples.
- Production and licensing, ensuring compliance and brand alignment.
- Ecommerce management, storefront design, UX, and analytics.
- Fulfillment and support, customer service, packaging, and logistics.
For publishers like Konami, this partnership model delivers more than sales, it provides control, consistency, and cultural reach. WAYPOINT’s end-to-end infrastructure ensures that each product, from die-cut pins to apparel or skateboards, meets the standards of both collectors and IP holders.
WAYPOINT’s Video Game Die-Cut Enamel Pins case highlights the company’s ability to merge creativity, craftsmanship, and commerce in one seamless process. These campaigns redefine the expectations for licensed video game merchandise, proving that even small-format items can carry enormous cultural weight when executed with precision and purpose.
Each project underscores WAYPOINT’s mission: to help gaming brands expand their universes through design-driven, fan-first ecommerce experiences. From video game product design to global fulfillment, the company continues to set new standards in the art of collectible storytelling.
Yes. Every enamel pin collection, such as Castlevania, Metal Gear Solid, and Contra, was officially licensed and developed in collaboration with publishers like Konami. All designs adhere to strict brand and IP guidelines, ensuring authenticity and collector-grade quality.
Die-cut pins are precision-cut from metal molds, allowing unique silhouettes and intricate designs that standard pins can’t achieve. This process results in more detailed, sculptural pieces, ideal for representing iconic game symbols and characters.
Absolutely. WAYPOINT provides a white label ecommerce platform that covers design, licensing, storefront setup, fulfillment, and customer support, allowing publishers to launch official products directly to fans without building their own infrastructure.
Each enamel pin is mounted on custom artwork cards and shipped in protective packaging featuring game-themed designs. All orders are processed through WAYPOINT’s video game ecommerce fulfillment system with tracking, global tax compliance, and quality control.
Fans can subscribe to newsletters and follow WAYPOINT’s social channels for updates on upcoming releases. The company also uses email marketing for video game ecommerce to provide early access alerts, limited-edition teasers, and exclusive drop announcements.